Neural Architecture
175B visual prior


Shot memory



A production engine for spatially consistent images, controlled lighting, and fast iteration without muddy textures.
Cosmos-gen-4 is framed as a compact production surface: architecture, visual controls and live metrics each live in their own readable card.
Neural Architecture


Shot memory
The model section now behaves like a product card stack: one lead diagram, compact metrics and supporting capability cards.
Scene structure stays locked while lighting, lens and material choices iterate.
Wide gamut outputs keep skin, product surfaces and neon accents controlled.
Reference-aware passes help preserve characters across sequences.
The prompt section is now a control surface instead of a wall of copy. Each card has one job: parse, weight, preview or refine.
Prompt analysis
cinematic portrait, glass reflections, controlled amber rim light
Preview lock
Lens
Skin
Glass
A modular grid designed for clarity. Every card represents a core capability, from character identity to lighting control.

Maintain character and style identity across thousands of variations with neural anchors.

Lock facial features and anatomical proportions across different lighting and environments.
Physically accurate light simulation with support for custom HDRI and light rigs.
Validated Production Pipeline
Auto-sliding cards bring back the rotated editorial feel, with more examples and tighter spacing.
Cosmos-gen-4 shortened our look-dev loop without flattening the art direction. The lighting controls feel production-ready.
It understands the intent behind lens language. I can adjust mood, material and atmosphere without rebuilding the whole prompt.
The boards are consistent enough for real review. We moved from loose exploration to campaign-ready frames in one afternoon.
Shot memory is the difference. Characters keep their silhouette and the model still gives us surprising compositions.
The visual system is clean enough to brief non-technical teams. We can talk in references, not settings.
The outputs have depth but do not feel overcooked. It is fast, controlled and easy to art-direct.
Compare render volume, delivery lane and team controls without breaking the compact visual rhythm of the page.
Click a plan to morph the queue, delivery lane and output profile.
Draft
Grade
Ship
Explore the model and build first visual boards.
100
For creators shipping campaign and concept work.
8K
Studio infrastructure, API access and private workflows.
SLA
Open the studio, build a cinematic board and keep the same bento workflow from prompt to export.